Ill be honest, I stopped playing diablo 2 when they kinded ruined my skellymancer build. It would suck to lose a kickass golem like this. What I am NOT sure of, is if you buy a weapon that adds +1 to iron golem before you respec, will its stats drop to a level 1 skill? And if so, will they boost back up after you put your points into it? THATS the real question. You will lose the iron golem if you lose all points in the skill. Which is one reason I flat refuse to purchase D3. I enjoy LAN play with close friends occasionally, but that's as much multiplayer as I ever want with my Diablo offerings. I still play, but never on the battle net. She was more focused on battlefield control than actual damage output, although spamming frozen sphere took down Diablo and Baal quite readily. As it was, her backup damage output was fire, and was significantly less impressive. Too bad Piercing Cold didn't bust immunities like Conviction did, or she'd have been flat amazing. My first Sorceress Maguna was a frost-spec, with Frozen Sphere. I could do something to it with the same setup. And it didn't matter what kind of immunities the mobs had. but I was also damn near impossible to kill as well. Oh, the full Saigon's gear, plus gemming and throwing a perfect diamond into the shield, ensured I had capped saves. Sure, his damage output wasn't as high as say a Tesladin or Hammerdain might have been, but it was guaranteed damage. Ran around with Zeal + Conviction, and switched to Vengeance for higher damage output on bosses. And that's saying something.Īs for me, there are a few characters of mine which stand out. It was worse than the Everquest D20 and WoW D20 ports. And by bad, I mean 'More mechanical problems than Truenamer'. They made a couple books porting Diablo 2 to the d20 system, if you're interested in a D&D-type game.
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